Algorithm for randomly generating polyhedrons?

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I want to randomly generate polyhedrons which need not be convex. What is the most efficient way for doing so?

I can think of an algorithm for generating random convex polyhedrons, but am unable to figure out a way for generating non-convex ones. How to generate a general polyhedron?

Taking it a step further, generalising my question to an n dimension space, how to randomly generate bounded finite polytopes?

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