I'm trying to learn opengl for the first time. While implementing I see that I was trying to implement es 1 code on es 2 enviroment. After little search I found out that there is a new es virsion, es 3. No tutorial for es 3 on google.
What should I do? Learn es 2 or starting only with es 3?
Thanks.
Es 3 is almost the same as Es 2 except that more functions were added. Start from Es 2 because there are many tutorials there for it. By the time you are done with it, you can then google Es 3 new features which will show you the new added features of Es 3 and how to use them.