I have an app that uses in-app purchases and works in TestFlight as I would expect with the purchases, but keeps being rejected. This last rejection they say I need to submit a build with them in-app purchases enabled. But in my app it is enabled and it works in TestFlight. What am I missing? Is there some hidden thing that I need to do? The capability is enabled in the app manifest. I’m kind of lost, and they aren’t giving me any specific feedback about the problem.
Apple App Store review rejection for in-app consumable purchases
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OK! Facepalm moment for me! I forgot to:
I forgot totally that they are separately added, I would have come around to the answer days/hours/minutes faster if the responses from them were more descriptive, and I was more attentive...LOL