hello i want to make pixel art image looks less blurry i tried set sampler state but i see no difference
device->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE);
i tried almost everything in setsamplerstate but i see no difference at all
i know i can make the photo bigger using photoshop but can i just make it looks hard edge with direct3d9

"Pixel art" is typically drawn without any blending or bi-linear filtering. For legacy Direct3D 9, you'd use (assuming your textures are bound to slot 0):