I have a camera preview where i get every frame, for each frame i analyze the objects inside and i have a list that contain every object recognized and the location, so i have already the locations for every single object. Now i want to draw a rect around that object on camera preview, but doing canvas.drawRect doesn't work, any suggestion?
for (final Detector.Recognition result : results) {
final RectF location = result.getLocation();
if (location != null && result.getConfidence() >= 0.1) {
result.setLocation(location);
mappedRecognitions.add(result);
Log.d("OBJECT: ", result.getTitle());
final Paint paint = new Paint();
paint.setColor(Color.RED);
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(2.0f);
canvas_crop.drawRect(location, paint);
cropToFrameTransform.mapRect(location);
}
}
This is the layout XML
<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@android:color/black"
android:orientation="vertical">
<FrameLayout
android:id="@+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent">
</FrameLayout>
<com.otaliastudios.cameraview.CameraView
android:id="@+id/cameraView"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</RelativeLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>
If you don't need the rectangles to be recorded, so, are only displayed in the live preview, then in general the solution is to overlay a custom view dedicated exclusively to rendering of drawings.
Create a custom view and place it on top, ensuring it always matches the position and size (aspect ratio) of the preview shown by the CameraView. Next an example to get you started, although you will need to add the logic to ensure it matches the CameraView "preview" metrics. Use the setTargets to pass the rectangles to paint:
Java:
Kotlin:
And for your specific xml, would be as next:
Note that you are using match_parent for the CameraView, this should be handled better in code to adjust into all possible camera aspect ratios, and consequently when you resolve the preview size, such must be also applied to the new OverlayView.