I'm writing some simple pipeline scripts for my company. I did lots of houdini work in pycham and it works as expected: When you work in houdini python interpreter it is like working in houdini without UI. BUT, with Maya I cant get anything working inside PyCharm, I have to execute everything in Maya using MayaCharm plug in. Completition works, imports work, but whatever I do, whatever function, methods, .. I call I'm always getting 'None' as results. Not errors, just 'None' as result. I tried solution from: How do I execute Maya script without lauching Maya? but it also don't work. Result of "my_cube = cmds.polyCube()" is "None". Even if I just call cmds.ls() I'm getting "None" Any help or ideas?
How to execute Maya python scripts in PyCharm
1.1k Views Asked by Tom Vujnovic At
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theodox
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If you want to execute in Maya but use Pycharm as an editor, you should probably just use MayaCharm, which is designed precisely for that purpose.
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If you launching your script with mayapy, you might wanna initialize maya first: https://help.autodesk.com/cloudhelp/2016/CHS/Maya-Tech-Docs/PyMel/standalone.html
If you trying to launch something from PyCharm right in the live Maya session, then MayaCharm is they way to go I believe.