Implementing Custom Retry Logic for Transactional Operations in GridDB with Go

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Handling intermittent failures in transactional operations is crucial for maintaining application reliability and data integrity. I am developing a Go application that requires sophisticated retry logic for transactions that fail due to transient issues in GridDB, such as lock conflicts or network glitches. Below is a basic framework that needs enhancement for robust retry mechanisms:

package main

import (
    "fmt"
    "github.com/griddb/go-client/gs"
    "time"
)

func main() {
    gridstore, err := connectToGridDB()
    if err != nil {
        log.Fatalf("Failed to connect to GridDB: %v", err)
    }
    defer gridstore.Close()

    retryLimit := 3
    for attempt := 0; attempt < retryLimit; attempt++ {
        if err := executeTransactionalOperation(gridstore); err != nil {
            fmt.Printf("Transaction failed on attempt %d: %v\n", attempt+1, err)
            time.Sleep(time.Second * 2) // Simple back-off strategy
            continue
        }
        fmt.Println("Transaction succeeded.")
        break
    }
}

func connectToGridDB() (*gs.GridStore, error) {
    // Connection logic here...
    return &gs.GridStore{}, nil // Simplified for example purposes
}

func executeTransactionalOperation(gridstore *gs.GridStore) error {
    // Transactional operation logic, including getting containers, putting data, and committing transactions
    return nil // Simplified for example purposes
}

For this advanced scenario, I am looking for:

An enhanced approach to implementing retry logic for GridDB operations in Go, considering exponential backoff and jitter to minimize contention. Guidelines on identifying and handling specific error types that are suitable for retries versus those that should lead to immediate failure. Recommendations for integrating transaction retry mechanisms seamlessly with GridDB's transaction management features in a Go application.

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