I'm just learning about using state machines in WF. I'm wondering if I can have multiple exit states? The use case would be a single entry state which would end up in one of multiple exit (terminal/final) states. E.g. lets say the object is an order. The entry state would be 'Pending' but it could end up in one of two states (after some processing): 'Shipped' or 'Canceled'. Is this possible or does a state machine have to have one terminal state?
Is it possible to have multiple terminal states with a WF state machine?
368 Views Asked by Greg McGuffey At
1
There are 1 best solutions below
Related Questions in WORKFLOW-FOUNDATION-4.5
- Windows Workflow Foundation On-Premise Hosting and Web Api
- WF 4.5 Apply Dynamic Update Exception
- Why doesn't the Workflow wake up after being unloaded?
- Windows Workflow Foundation not compiling 'CSharpValue' expressions
- User-defined dynamic workflows and user input
- How do I get the strongly-typed value of an OutArgument in code?
- How to assign a variable in a workflow if InvokeMethod activity returns an object?
- Setting the argument's value in workflow c#
- Dynamic Update using the visual designer: is it possible, or better to convert flows to code?
- WF4.5 Dynamic Update - Issues when updating large, long-running flows with custom activities
- Update Running workflow with dynamicUpdateMap
- .NET Workflow: Transition Between States Through Code
- VS automatically insert reference to project where activity is present
- How to extend the context menu inside the rehosted workflow designer?
- Run Workflow with nested XAML-activity
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
I ended up just doing an experiment and WF does in fact support multiple terminal states (at least 4.5 does). I had a state machine setup with a single entry state (Opened), then it transitioned to three final states (Closed, Faulted, Canceled). It worked great.