I read that "if you declare and implement a function in a header file (Header.h) and if this file gets included twice, then you'll most likely will get a function already defined error at some point.". But in my code all the functions that I get errors on are in a .cpp file.
List.h
#pragma once
typedef struct list
{
int lin;
int col;
int val;
struct list* next;
struct list* prev;
}list;
List.cpp
#include "List.h"
bool empty(list*& start)
{
return (start == nullptr);
}
Matrice.h
#pragma once
#include "List.h"
class Matrice
{
private:
list* start;
list* finish;
public:
Matrice() :start(nullptr), finish(nullptr) {}
Matrice(const Matrice& matrice);
};
Matrice.cpp
#include "Matrice.h"
#include "List.cpp"
Matrice::Matrice(const Matrice& matrice)
{
if (empty(start))
{
// Code
}
}
Source.cpp
#include "Matrice.h"
#include <iostream>
int main()
{
Matrice a;
Matrice b;
a = b;
}
I added all the files, maybe there's something I don't see. The error is on the bool empty(list*& start) function ("already defined in List.obj").
You have an
#include<List.cpp>in yourMatrice.cppand as you compile and link all cpp files together this will result duplicate definitions of everything defined inList.cppas they are also defined inMatrice.cppdue to the include.Replace the
#include<List.cpp>with#include<List.h>and add the declaration ofemptyinto theList.h