I'm using cocos2D-python and I am loading images with pyglet.image.load and pyglet.resource.image but it still adds some white pixels where it is suppoused to be transparent.
I've used pygame before but never experienced it with that.
If it matters I use paint.net and save the images as .png
Thanks in advance
https://dl.dropboxusercontent.com/u/58141766/white%20pixels%20%3B(.png
Just to add some clarity for Frothiny's answer:
The lines he mentioned fix the problem, but their placement is important. I was able to get the fix to work by adding the gl lines immediately after creating the sprite.
Example