I'm doing something horribly wrong here, I got myself into a dead end trying to figure this out for 7 straight hours. I'm trying to make a picross game in wpf c#. I have labels for each of the rows and a 10x10 grid with buttons in each cell that you can click to turn black. I thought maybe I could do separate methods to check if the rows are correct or the columns are correct, and I'm working on the row part right now. It looks like this:
public string rowValue(int r) { //finds the value of a row, converts it to a string to see if it matches one of the labels below
int a = 0; //how many of the first chunk are there
string result = "";
foreach (System.Windows.Controls.Button myBtn in grdPuzzle.Children) {
if (Grid.GetRow(myBtn) == r)
{
if (myBtn.Background == Brushes.Black)
{
a++;
}
}
}
result = a.ToString();
return result;
}
the part that is supposed to recognize that the label matches the row and make the label text green looks like this:
private void playGame() {
gridInit();
Random r = new Random();
randomnum = r.Next(1, 5);
switch (randomnum) //randomize the puzzle
{
case 1://bear
r1.Content = "1 2";
r2.Content = "6";
r3.Content = "7";
r4.Content = "7";
r5.Content = "6";
r6.Content = "8";
r7.Content = "8";
r8.Content = "7 1";
r9.Content = "10";
r10.Content = "2 2";
c1.Content = "1";
c2.Content = "3" + Environment.NewLine + "1" + Environment.NewLine + "3";
c3.Content = "10";
c4.Content = "8";
c5.Content = "8";
c6.Content = "9";
c7.Content = "9";
c8.Content = "8";
c9.Content = "2" + Environment.NewLine + "2";
c10.Content = "3";
break;
case 2://fox
r1.Content = "2 1";
r2.Content = "5";
r3.Content = "3 5";
r4.Content = "3 5";
r5.Content = "1 7";
r6.Content = "1 7";
r7.Content = "6";
r8.Content = "7";
r9.Content = "6";
r10.Content = "1 2";
c1.Content = "1" + Environment.NewLine + "1";
c2.Content = "2" + Environment.NewLine + "3";
c3.Content = "3" + Environment.NewLine + "3";
c4.Content = "7";
c5.Content = "5";
c6.Content = "8";
c7.Content = "10";
c8.Content = "6" + Environment.NewLine + "3";
c9.Content = "5";
c10.Content = "4" + Environment.NewLine + "1";
break;
case 3://dog
r1.Content = "2";
r2.Content = "2 4";
r3.Content = "9";
r4.Content = "2 1 2";
r5.Content = "8";
r6.Content = "5 2";
r7.Content = "8";
r8.Content = "9";
r9.Content = "9";
r10.Content = "7";
c1.Content = "1" + Environment.NewLine + "8";
c2.Content = "10";
c3.Content = "2" + Environment.NewLine + "6";
c4.Content = "8";
c5.Content = "2" + Environment.NewLine + "6";
c6.Content = "2" + Environment.NewLine + "1" + Environment.NewLine + "4";
c7.Content = "2" + Environment.NewLine + "6";
c8.Content = "8";
c9.Content = "2" + Environment.NewLine + "2";
c10.Content = "0";
break;
case 4://squirrel
r1.Content = "1 2";
r2.Content = "2 3";
r3.Content = "9";
r4.Content = "8 1";
r5.Content = "8 1";
r6.Content = "6 2";
r7.Content = "9";
r8.Content = "5";
r9.Content = "5";
r10.Content = "4";
c1.Content = "2" + Environment.NewLine + "1";
c2.Content = "7";
c3.Content = "6" + Environment.NewLine + "1";
c4.Content = "8";
c5.Content = "8";
c6.Content = "8";
c7.Content = "8";
c8.Content = "5" + Environment.NewLine + "3";
c9.Content = "3" + Environment.NewLine + "2";
c10.Content = "4";
break;
}//end switch
var rLabels = new List<Label> { r1, r2, r3, r4, r5, r6, r7, r8, r9, r10 };
var cLabels = new List<Label> { c1, c2, c3, c4, c5, c6, c7, c8, c9, c10 };
foreach (var Label in rLabels)
{
string aa = (Label.Name.ToString()).Substring(1);
int bb = Convert.ToInt32(aa);
if (Label.Content.Equals(rowValue(bb - 1)))
{
Label.Foreground = Brushes.Green;
}
else {
Label.Foreground = Brushes.Blue;
}
}//end foreach loop for rows
foreach (var Label in cLabels)
{
if (Label.Content.Equals(colValue()))
{
Label.Foreground = Brushes.Green;
}
}//end foreach loop for columns
}
it's supposed to loop through the arrays of the labels of the picked puzzle and match a row to the rowValue method if it's correct, but it's not detecting anything at all as correct. I apologize if I'm not making a lot of sense since I've been working on this all day and I'm crazy tired and just want to solve this. I've tried using the debugging tool and I don't really understand it well because I'm new to this and bad at it, I've trying simplifying/commenting parts out, I've youtubed, I've googled, I've done just about everything. If anyone can save me I would appreciate it more than the world