I am trying to write a little digits game using pygame. The idea of the game is to guess the four-digit number randomly chosen by computer. But I am stuck at the very beginning I started by creating all the essential elements: colours, fonts, surfaces, etc. I used blit to 'simulate' computer choice and to show the user's guess. And interestingly enough, not all the inputs are displayed. E.g. '1234' and '9999' is displayed. However, '5738' and '7365' are not. Looking forward to hearing opinions of the experienced users.
import random
import pygame
pygame.init()
width = 900
height = 500
black = (0,0,0)
pastel_blue = (200,205,230)
win = pygame.display.set_mode((width,height))
pygame.display.set_caption("Bulls and Cows")
digit_font = pygame.font.SysFont('comicsans', 30)
a = (random.randint(1000, 10000))
print(a)
def display():
win.fill((pastel_blue))
number = digit_font.render("_ _ _ _", 1, black)
win.blit(number, (width//2-number.get_width()//2, height//4))
pygame.display.update()
display()
def guess_number():
global c
c = input("Guess the number: ")
guess_number()
def guess_display():
text = digit_font.render(c, 1, black)
print(text.get_width()//2)
win.blit(text, [width//2-text.get_width()/2, 300]) #this seems to be the part that doesn't work correctly
pygame.display.update()
pygame.time.delay(2000)
guess_display()
You have to handle the events in the application loop. See
pygame.event.get()respectivelypygame.event.pump():However, the usual way is to use an application loop. Also see Why is my PyGame application not running at all?:
Also see: