Using Qt Quick Controls 2, you can create a "traditional" menu bar like this:
ApplicationWindow {
id: window
width: 320
height: 260
visible: true
menuBar: MenuBar {
Menu {
title: qsTr("&File")
Action { text: qsTr("&New...") }
Action { text: qsTr("&Open...") }
Action { text: qsTr("&Save") }
Action { text: qsTr("Save &As...") }
MenuSeparator { }
Action { text: qsTr("&Quit") }
}
Menu {
title: qsTr("&Edit")
Action { text: qsTr("Cu&t") }
Action { text: qsTr("&Copy") }
Action { text: qsTr("&Paste") }
}
Menu {
title: qsTr("&Help")
Action { text: qsTr("&About") }
}
}
}
This works ok, but when the user presses on a menu and then drag the mouse while pressed, on the menus are not hovered. In order to hover over the menus, the mouse cannot be in a pressed state (using Qt Widgets https://doc.qt.io/qt-5/qtwidgets-mainwindows-menus-example.html this is not needed).
Is there a way to make the MenuBar, hover over items while the mouse is pressed?
There is not an easy way. The underlying issue is that
MenuItemis implemented as a Button.When you press a button and release on another button, none of them register a click.
However, on traditional menus, if you press an item and release on another one, the item that registers the release is triggered.
The public API offered by QtQuick Controls 2 does not seem to offer a way to easily change this. So to get what you want Isee the following solutions:
EDIT
The 2nd solution won't work. In Qt once an Item (or a QWidget) accepts a press event, it grabs the mouse until it is released. So reimplementing MenuItem and adding MouseArea to them won't help.
Knowing that it seems that the solution would to reproduce what QMenu is doing: You need to have a single Item responsible for handling mouse events. So you should not let each MenuItem handles mouse events individually. Instead you should handle mouse events at the Menu or MenuBar level, process the events and manually change the MenuItems.
At this point I do not know if it is easier to customize Menu and MenuItem or to jus write your own Menu from scratch.