According to Steffen's post this is an efficient way to generate random BOOLs in cocos2d
+(BOOL) getYesOrNo
{
return (CCRANDOM_0_1() < 0.5f);
}
but how do I set a range for this? (e.g. 0 - 29 is the interval and 5 ones BOOL = NO, 25 ones BOOL = YES )
you can do something like this: