I am doing an exercise from exercism.io, in which I have to generate random names for robots. I am able to get through a bulk of the tests until I hit this test:
[Fact]
public void Robot_names_are_unique()
{
var names = new HashSet<string>();
for (int i = 0; i < 10_000; i++) {
var robot = new Robot();
Assert.True(names.Add(robot.Name));
}
}
After some googling around, I stumbled upon a couple of solutions and found out about the Fisher-Yates algorithm. I tried to implement it into my own solution but unfortunately, I haven't been able to pass the final test, and I'm stumped. If anyone could point me in the right direction with this, I'd greatly appreciate it. My code is below:
EDIT: I forgot to mention that the format of the string has to follow this: @"^[A-Z]{2}\d{3}$"
public class Robot
{
string _name;
Random r = new Random();
string alpha = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
string nums = "0123456789";
public Robot()
{
_name = letter() + num();
}
public string Name
{
get { return _name; }
}
private string letter() => GetString(2 ,alpha.ToCharArray(), r);
private string num() => GetString(3, nums.ToCharArray(), r);
public void Reset() => _name = letter() + num();
public string GetString(int length,char[] chars, Random rnd)
{
Shuffle(chars, rnd);
return new string(chars, 0, length);
}
public void Shuffle(char[] _alpha, Random r)
{
for(int i = _alpha.Length - 1; i > 1; i--)
{
int j = r.Next(i);
char temp = _alpha[i];
_alpha[i] = _alpha[j];
_alpha[j] = temp;
}
}
}
Here's one way you can do it:
With this, you don't even need to shuffle. Something like this (note, I stole Optional Option's method of generating names because it's quite clever and I couldn't be bother thinking of my own):
Here's a fiddle that generates 20 random names. They can only be unique because they are removed once they are used.
The point about multitheading is very important however. If you needed to be able to generate robots in parallel, then you'd need to add some code (e.g. locking the critical section of code) to ensure that only one name is being picked and removed from the list of candidates at a time or else things will get really bad, really quickly. This is why, when people need a random id with a reasonable expectation that it'll be unique, without worrying that some other thread(s) are trying the same thing at the same time, they use GUIDs. The sheer number of possible GUIDs makes collisions very unlikely. But you don't have that luxury with only 676,000 possible values