I need to render a food tray with meat inside to showcase some packaging designs for a client. I am stuck at the material for the plastic film which encloses the tray's contents. I was planning to use a specular map or a normal map to obtain the glossy effect, but the only think I can get is fully transparent or fully shaded with specular map. Neither suits my purpose.
This is my current material setup:
"DbgIndex" : 1,
"DbgName" : "plasticFilm",
"shading" : "Phong",
"colorDiffuse" : [0.5, 0.5, 0.5],
"colorAmbient" : [0.5, 0.5, 0.5],
"colorSpecular" : [0.5, 0.5, 0.5],
"transparent" : true,
"transparency" : 0.01,
"specularCoef" : 100.0,
"mapSpecular" : "film-bump.jpg",
"mapBumpScale" : 0.2,
"vertexColors" : false
Live code here. JSON tray file here.
In inspector the materials can be accessed with the following commands:
showcase.scene.children OR showcase.materials
Thank you!