For removal, I would just keep searching until reaching the last occupied cell, then I will swap it with the value I want to delete if I encountered it earlier and clear the last cell. I'm not sure why tombstones are needed at all.
Why are tombstones needed in an open addressing hashtable?
83 Views Asked by ronenfe At
1
There are 1 best solutions below
Related Questions in ALGORITHM
- MCNP 6 - Doubts about cells
- Given partially sorted array of type x<y => first apperance of x comes before first of y, sort in average O(n)
- What is the algorithm behind math.gcd and why it is faster Euclidean algorithm?
- Purpose of last 2 while loops in the merge algorithm of merge sort sorting technique
- Dots and Boxes with apha-beta pruning
- What is the average and worst-case time complexity of my string searching algorithm?
- Building a School Schedule Generator
- TC problem 5-2:how to calculate the probability of the indicator random variable?
- LCA of a binary tree implemented in Python
- Identify the checksum algorithm
- Algorithm for finding a subset of nodes in a weighted connected graph such that the distance between any pair nodes are under a postive number?
- Creating an efficent and time-saving algorithm to find difference between greater than and lesser than combination
- Algorithm to find neighbours of point by distance with no repeats
- Asking code suggestions about data structure and algorithm
- Heap sort with multithreading
Related Questions in DATA-STRUCTURES
- Why is the runtime for this O(n)?
- Purpose of last 2 while loops in the merge algorithm of merge sort sorting technique
- What is the problem in my "sumAtBis" code?
- Asking code suggestions about data structure and algorithm
- What would be the most efficient way to store multiple sets of fixed arrays (std::vector)?
- About Suffix Trees features
- Getting wrong answer in Binary Search solution
- Are there techniques to mathematically compute the amount of searching in greedy graph searching?
- AVL tree Nth largest operation - How to have all my tests pass? JAVA
- Why does the map size change?
- Complexity in Union of disjointed sets with lists
- Hash collisions in Golang map resolving
- C++ ordered map optimized with index access
- How to sort this list of strings along with the strings and output the result as expected?
- Why deleting an element in a linkedlist costs O(1)
Related Questions in HASHTABLE
- Hashing vertices of a Graph in C
- The difference between set definitions in Python
- Order of a set in Python
- Why is fast lookup possible for dict.items()?
- Radix tree vs Hashtable
- Hashtable lookup time confusing if hash function is not constant
- Hash Table creation runtime complexity
- Powershell script no longer working, error "The assignment expression is not valid. "
- Why python3 dict's get method O(1) time while under the hood it is aclually O(n)?
- How to benchmark/compare Hlist and rbtree?
- Powershell I can not figure out how to process several hash-tables to desired output with help of inlayed foreach cycles
- Is there a way to call libcuckoo's cuckoo_hash_map with keys only (C++)?
- Problem with not existing element in Hash Table in C
- Memory leak in C: free a hashtable
- My program just stopped printing in the outputFile after I add some changes
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Because the same bucket can be part of the post-collision search chain for any number of hashed-to buckets. When you "clear the last cell" (bucket), all collision search chains that pass through that bucket will then see the cleared bucket and if they follow the usual hash-table logic they'll stop searching (and if they were part of another collision chain than yours, not notice other same-hashed-to-bucket content), and if they don't (follow the usual logic i.e.) stop searching there then all lookups will be less efficient as they use some weird logic to determine when to stop.
The simplest case - linear probing: you can find a cluster of elements and move them to the right places so future lookups work - it's just more proactive work that might or might not be useful later. Sometimes lazy is good (e.g. you might grow the table to the point where you rehash before the tombstones become problematically numerous). It's much harder - generally impractical - to compact if using more complicated search chains, even something fairly simple like quadratic probing.
To elaborate on the linear probing case, consider:
As illustrated, the cluster of ten values in buckets [10..19] have keys that hashed to buckets 10, 11, 14 or 19.
Say we want to delete the entry stored in bucket [15]. Hashing the key for it will take us to bucket [11], then we'll search linearly until we reach [15] and find a match. If we want to compact instead of suing tombstones, we must continue searching from bucket [15] to [20] before we can know we've found the last key that hashes to [11] (namely, at [17]). Then how do we delete?
Your idea was to move bucket [17] content to [15], clearing [17], but afterwards linear probing for the key in bucket [18] would search from [10..17] - see it's clear - and stop without inspecting bucket 18. Similarly, insertion of that same key would place a duplicate at 17.
It is possible to compact things correctly to maintain the normal invariants for linear probing, but it's fiddly. The "rules" are:
In this case, we could "move" [18] to [15], leaving [18] .
Now, if you think about how all that worked, a lot of the analysis was possible because we knew all relevant data was clustered between cleared buckets, in buckets [10..19]. Collision handling that's more elaborate - like quadratic probing - means the members of the collision chains around the bucket you're trying to delete from can be anywhere else in the table. The elements no longer demarcate clusters of elements that all hashed within a quickly discernable range of buckets close to where you're hashing to for your deletion operation.
Summarily, this kind of compaction technique isn't easy or fast for the simplest linear probing collision-handling option, and is impractical for most other collision-handling.