Using Win32 not MFC, how would I create a resizable or split controls?
As an example, a window with two edit controls side by side with the ability to resize them with a common divider. In the same way this dialog box can resized.
Not necessarily after a full example just a point in the right direction. Everything I lookup is about resizing entire windows not single controls (windows) inside the parent window.
Edit
Added image is show my example.

Well, suddenly controls are, in fact, a windows as well, just visually little bit different.
Resizing controls is the same as resizing the window. In Win API it's handled by
SetWindowPosfunction.To properly resize controls when your window is resized you have to handle
WM_SIZEWindows message in your main window and then resize/move your controls accordingly.Updated:
After looking at your image:
Basically, if i understand your intentions, you need some custom divider/control, dragging which will eventually resize/move corresponding edit controls. Right?
In terms of pure Win API you will have to implement such control/divider in form of... another window.
In this window you will have to handle mouse clicks/moves and then do whatever you want with the (somehow) linked edit controls (basically implement all the logic).
Frankly saying this is not a very trivial task and that is what frameworks are here for (MFC, etc...).