I've done a fair amount of searching the web, but I'm currently attempting to work with "Live Photos" in Playground. I'm aware of the framework (PHLivePhoto), I just have no clue if working with them in Playground is possible due to that fact that there's not much to "import" as there doesn't seem to be any "Live Photos" available for download online. Any ideas?
Working with Live Photos in Playground
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It's possible to make and view a PHLivePhoto in the Playground from the elements of an actual Live Photo.
In OS X's
Photosapp, select a Live Photo and go to menuIt will create a
.JPGand a.mov.Drop these two files in the
Resourcesfolder of the Playground (menu View > Navigators > Show Project Navigator).Get the URLs for these two files with
NSBundle(in my example the files are "IMG_0001.JPG" and "IMG_0001.mov"):And create an actual image, we will need it for the Live Photo preview image:
Import the necessary frameworks:
And set the Playground in asynchronous mode:
Now we're going to use
PHLivePhoto'srequestLivePhotoWithResourceFileURLsmethod to create a PHLivePhoto from our elements:Then we call like this:
For example, let's say you want the Playground to make a live view:
Note that since there's no way to interact with the live view to start the playback of the Live Photo we have to do it ourselves with
PHLivePhotoView'sstartPlaybackWithStylemethod.You can force the live view to appear in the Playground by showing the Assistant Editor in menu
Note: it can take some time for the Playground to create the PHLivePhoto and initiate the live view.
With Xcode 7.3b+ we can finally have some UI interaction in Playgrounds.
I've made an adaptation of this answer with a simple view and touchesBegan, just click the LivePhoto when the console says so:
The same example for Swift 3.0.2 (Xcode 8.2.1):