Just ask the title asks, I am wondering if this is at all possible. Most examples of the SKCropNode use a texture or a shape. What I want to accomplish is a mask of a custom shape. Let me know if there's a way!
Can you mask an SKSpriteNode with another SKSpriteNode
451 Views Asked by Lyres At
1
There are 1 best solutions below
Related Questions in SWIFT
- Navigate after logged in with webservice
- URLSession requesting JSON array from server not working
- When using onDrag in SwiftUI on Mac how can I detect when the dragged object has been released anywhere?
- Protect OpenAI key using Firebase function
- How to correct error: "Cannot convert value of type 'MyType.Type' to expected argument type 'Binding<MyType>'"?
- How to share metadata of an audio url file to a WhatsApp conversation with friends
- Using @Bindable with a Observable type in SwiftUI
- How to make a scroll view of 9 images in a forEach loop open on image 6 if image 6 is clicked on from a grid?
- Using MTLPixelFormat.rgba16Float results in random round-off errors
- Search and highlight text of current text in PDFKit Swift
- How is passing a function as a parameter related to escaping autoclosure?
- Actionable notification api call not working in background
- Custom layout occupies all horizontal space
- Is it possible to fix slow CKAsset loading on Cloudkit?
- Thread 1: Fatal error: Unexpectedly found nil while implicitly unwrapping an Optional value - MapView.isMyLocationEnabled
Related Questions in SPRITE-KIT
- Label not showing on Tutorial SKScene
- How to create a mini-map of a SpriteKit scene using a different camera position
- Get name of SKTextureatlas
- Determine whether player character is at rest on static node
- How to detect the location of a mouseDown event for a iOS App using Swift?
- Update node's physicsbody with texture animation?
- How to detect touch inputs in SKScene on watchOS SpriteKit?
- Get actual size of applied texture to physicsBody?
- Changing a texture on a custom spritenode class drops the framerate, but only the first time?
- Swift Playground does not find SpriteKit particle file
- Why is SKTextureAtlas(dictionary:) Crashing
- SpriteKit animations freeze in second window on second display on Apple Silicon
- How to prevent SpriteKit overlay in SceneKit to get all key down events
- How can I Wrap a SKScene around a SCNNode as its texture?
- Prevent SpriteKit Metal Renderer from Exceeding Texture Size limit
Related Questions in MASK
- Clip image inside of enclosed letters
- How to use filter blur with masked element?
- Using a mask for two elements to view a gradient behind those elements
- Using setTo in OpenCV with CV_32F images
- Determining the appropriate color range on a mask
- My mask image is a transparent only in Safari
- Safari css mask rendering issue
- When using UIScrollView, how can I fade the left and right edges if content is outside the visible bounds?
- Creating a currency mask in vuetify 2 and v-mask
- Extracting High & Low 16 bit Words from a 32 bit number
- Is it possible to make objects (annotated) visible and the background (unannotated) black or white using roboflow?
- Css mask or multiple background images top middle bottom - responsive
- Wavy mask gradient bug with straight lane
- JsonForms update other renderer based on api call
- Is there any way to export polygon coordinates of the mask of a Yolo v7 model?
Related Questions in SKSPRITENODE
- Changing a texture on a custom spritenode class drops the framerate, but only the first time?
- Sprite from SKScene not running actions
- Flag when two sk nodes intersect
- SKSpriteNode passing through SKShapeNode with multiple paths and high speed in Swift SpriteKit
- Swift. SKSpriteNode as a button
- what way can i adjust the position of an skspritenode when it's frame intersects another skspritenode's to prevent them from overlapping?
- is it okay to call a run SKAction method inside of the update function?
- Why won't my fragment shader apply to the texture of my door object node in the view of the scene in spritekit?
- How to use SKScene's didBegin to detect when Sprite Node hits enclosure?
- How can I properly rotate SKSpriteNodes about a point other than the origin?
- Can you add a UIButton be used as the UI for a SKSpriteNode?
- Swift: SKNode `contains(_:)` not always working
- Can setScale() on an SKCameraNode exclude certain children?
- Is there a way to extract info from the .sks file, e.g. a SKSpriteNode’s position?
- CIGaussianFilter is not centering effect
Related Questions in SKCROPNODE
- SKCropNode doesn't display anything
- App freezes when adding child to SKCropNode
- SpriteKit SKCropNode cropping wrong area
- Mask SKSpriteNode
- SKCropNode precision problems
- Swift SpriteKit inverse masking doesn't work on device, but works in Simulator
- Use an SKShapeNode for the mask of an SKCropNode (Swift)
- Swift 3: cut a hole in a SKSpriteNode
- Masking and Physics in SpriteKit
- In Swift/SpriteKit Can you use a ShapeNode as mask in a CropNode
- Private Boolean: how to set on SKCropNode, with Swift?
- Can you mask an SKSpriteNode with another SKSpriteNode
- How to cut random holes in SKSpriteNodes
- Detect touches on SKSpriteNode with oddly shaped image(s) running animations
- How to crop out a SKLabelNode from a SKShapeNode?
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
You could mask a node by giving it a child node where the child node's zPosition is greater than the parent's. And then, of course, you'd have to position the child node correctly on top of the parent node -but this should be easy as the child node's position is located relative to the parent node (i.e. if parent has position (25, 30) in the scene, and you set child.position = CGPoint(x:5, y:0), the child's position in the scene would be (30, 30)). Also, if the parent node moves, the child node moves with it.