I am new to unity and my question is: I am trying to import the rigged car model from blender 2.6 to unity 3.5. but when i import to unity the car physics and it's rig unable to act the same way how it's been created in blender. Please let me know do i need to setup all of the physics and rig in unity once again?
Car rig in blender and importing to Unity
2.2k Views Asked by Yogesh At
1
There are 1 best solutions below
Related Questions in ANIMATION
- Why do I receive Invalid Password for some Hotmail Accounts while trying to connect through POP3?
- Error recieving mail using pop3 in c# wpf to private mail server
- OpenPop.net get actual message text
- Store UID from message downloaded using POP protocol C#
- How to open .eml files in the WebBrowser control?
- How to download multiple attachments using openpop.net
- OpenPop deleting messages
- ASP.NET MVC timed actions
- Get attachment name without downloading the whole message
- In openpop net when read email it's get an error "The input is not valid base64 string as it contains non-base 64 character,"
Related Questions in UNITY-GAME-ENGINE
- Why do I receive Invalid Password for some Hotmail Accounts while trying to connect through POP3?
- Error recieving mail using pop3 in c# wpf to private mail server
- OpenPop.net get actual message text
- Store UID from message downloaded using POP protocol C#
- How to open .eml files in the WebBrowser control?
- How to download multiple attachments using openpop.net
- OpenPop deleting messages
- ASP.NET MVC timed actions
- Get attachment name without downloading the whole message
- In openpop net when read email it's get an error "The input is not valid base64 string as it contains non-base 64 character,"
Related Questions in BLENDER
- Why do I receive Invalid Password for some Hotmail Accounts while trying to connect through POP3?
- Error recieving mail using pop3 in c# wpf to private mail server
- OpenPop.net get actual message text
- Store UID from message downloaded using POP protocol C#
- How to open .eml files in the WebBrowser control?
- How to download multiple attachments using openpop.net
- OpenPop deleting messages
- ASP.NET MVC timed actions
- Get attachment name without downloading the whole message
- In openpop net when read email it's get an error "The input is not valid base64 string as it contains non-base 64 character,"
Related Questions in BLENDER-2.61
- Why do I receive Invalid Password for some Hotmail Accounts while trying to connect through POP3?
- Error recieving mail using pop3 in c# wpf to private mail server
- OpenPop.net get actual message text
- Store UID from message downloaded using POP protocol C#
- How to open .eml files in the WebBrowser control?
- How to download multiple attachments using openpop.net
- OpenPop deleting messages
- ASP.NET MVC timed actions
- Get attachment name without downloading the whole message
- In openpop net when read email it's get an error "The input is not valid base64 string as it contains non-base 64 character,"
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Are you using mesh collider ? Mesh collider only works right if you have a static object.
My recomendation is to use a box collider on car and the whell collider on whells, you can import the animation, and call them using Animation.Play("animation"), and put this on the if (Input.GetKeyDown (Keyboard.A)) for example. Or you can do the animation on unity, pressing CTRL+6
You can take a look on this Unity tutorial for Car games.