I plot a 3D polygon and plot a scatterpoint on the face. However, the alpha of the scatterpoint changes so that it looks like it is under the polygon, rather than on the edge, depending on the orientation. How can I fix so it clips correctly?
collection = Poly3DCollection(verts, linewidths=1, edgecolors='black', alpha=0.5)
face_color = "salmon"
collection.set_facecolor(face_color)
ax.add_collection3d(collection)
ax.scatter(-.5,-.5,0,color='black',alpha=1,s=30)
ax.scatter(0,0,1,color='black',alpha=1)
ax.scatter(-1,0,0,color='black',alpha=1)
Scatterplot behind polygon:
I tried changing the order of plotting, and the alpha values for each plot point. However, it still always looks underneath completely from certain orientations.

