I have a collection view.I have a button called furnitureSelectionBtn inside the collection view cell.
When i tap the button inside the collection view,it sets the button image as selected.png.When i tap it again it gets unselected and i set with unselected.png image. When i tap the button cardselection method gets triggered and i save the index clicked in allFurnituresArray.
Now when i scroll this collection view ,few of the cells are getting selected image even if i havent selected them.This generally happens for the cells outside of the view .Cells getting reused I beleive. For example if i have selected the 1st button and i start scrolling,I see 4th button also in selected state
So i tried to check in cellforRow method against the allFurnituresArray indexes which are selected and even thats not working. I also tried to see if i can use prepareForReuse() but we dont get information about index I have scrolled to there.
Can someone please help
CardCollectionViewCell.swift
class CardCollectionViewCell: SwipingCarouselCollectionViewCell {
@IBOutlet weak var furnitureSelectionBtn: UIButton!
static let reuseIdentifier = "CardCollectionViewCell"
static var nib: UINib {
get {
return UINib(nibName: "CardCollectionViewCell", bundle: nil)
}
}
override func awakeFromNib() {
super.awakeFromNib()
furnitureSelectionBtn.setBackgroundImage(image, for: UIControl.State.normal)
}
CardViewController.swift
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: CardCollectionViewCell.reuseIdentifier, for: indexPath) as! CardCollectionViewCell
// Configure the cell
cell.delegate = self
cell.furnitureSelectionBtn.tag = (indexPath as NSIndexPath).row
for element in allFurnituresArray {
print(element)
if (indexPath.row) == element as! Int {
let image1 = UIImage(named: "selected.png")
cell.furnitureSelectionBtn.setBackgroundImage(image1, for: UIControl.State.selected)
}
else
{
let image1 = UIImage(named: "unselected.png")
cell.furnitureSelectionBtn.setBackgroundImage(image1, for: UIControl.State.normal)
}
}
cell.furnitureSelectionBtn.addTarget(self, action: #selector(CardViewController.cardselection(_:)), for: .touchUpInside)
return cell
}
@objc func cardselection(_ sender:UIButton!)
{
if sender.isSelected == true {
sender.isSelected = false
let image1 = UIImage(named: "unselected.png")
sender.setBackgroundImage(image1, for: UIControl.State.normal)
allFurnituresArray.remove(sender.tag)
}else {
sender.isSelected = true
let image1 = UIImage(named: "selected.png")
allFurnituresArray.add(sender.tag)
sender.setBackgroundImage(image1, for: UIControl.State.selected)
}
print("Button tapped")
print(sender.tag)
}
The best way to save the selection status is to add this data to your item in the datasource array, e.g,
(1) datasource array
(2) didSelectItem...
and handle selection status in your cell.