I am writing a program to get keyboard inputs. Here is the code:
key = 0
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
for key in keys:
if event.key == key:
key = key
if key != None:
print(key)
print(chr(key))
return chr(key)
else:
return
The problem is that the key is too large in ASCII for chr() to handle. For example, when I press Caps Lock, it spits me an error. What I am trying to do is get the integer of the pygame.keydown and convert it to an ASCII character, then return that character. Is there any way, besides chr(), that won't give me the error?
ValueError: chr() arg not in range(0x110000)
A user friendly name of a key can be get by
pygame.key.name():