I'm running carbide 2.7 with 9.3 SDK FP2. I have two projects, one is an animation dll TARGETTYPE ANI and another is an exe that will invoke it.
what is the way that i should debug this in the emulator? what do i need to change so both the exe and dll are deployed in the emulator and i get to debug them?
Well I don't have access right now to a working Carbide, but you will need surely the followings:
Debugging multiple binaries in carbide is a bit of matter of luck, sometime you succeed sometime you don't as this part of carbide has some bugs. However it is definitely possible, I did it already in the past :)