I'm trying to get the size of a Direct2D Bitmap and getting an immediate crash.
// props and target etc all set up beforehand.
CComPtr<ID2D1Bitmap> &b;
target->CreateBitmap(D2D1::SizeU(1024,1024), frame.p_data, 1024* 4, &props, &b));
D2D_SIZE_U sz = b->GetPixelSize(); // Crashes here.
All other operations using the bitmap (including drawing it) work correctly. It's just returning the size that seems to be the problem.
Based on a articles like this by Rudy V, my suspicion is that it's some incompatibility with C++Builder 2010 and how COM functions return 64-bit structures. http://rvelthuis.de/articles/articles-convert.html
The Delphi declaration of GetPixelSize looks like this: (from D2D1.pas)
// Returns the size of the bitmap in resolution dependent units, (pixels).
procedure GetPixelSize(out pixelSize: TD2D1SizeU); stdcall;
... and in D2D1.h it's
//
// Returns the size of the bitmap in resolution dependent units, (pixels).
//
STDMETHOD_(D2D1_SIZE_U, GetPixelSize)(
) CONST PURE;
Can I fix this without rewriting the D2D headers?
All suggestions welcome - except upgrading from C++Builder 2010 which is more of a task than I'm ready for at the moment.
„getInfo“ is a function derived from Delphi code, which can work around.
Disassembly of code generated by CBuilder, which results in a crash:
„bmp“ is declared as
Code to call „getInfo“:
You get 0x10 (vmtofs) from disassembly line „call dword ptr [edx+$10]“
You can call „GetPixelSize“, „GetPixelFormat“ and others by calling „getInfo“
„getInfo“ works with methods „STDMETHOD_ ... CONST PURE;“, which return a result.
For this method CBuilder generates malfunctional code.
In case of
the CBuilder code works fine, „getDpi“ results void.