I want to extract faces information from a SCNNode geometry just like we can extract vertices information from geometry sources. Any idea on how that can be achieved?
Extract faces information from SCNGeometry in SceneKit
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If you have a SCNGeometry object (which you can get from a SCNNode with
node.geometry) then you can look at theelementsproperty which will contain the face information as an array of SCNGeometryElement objects.e.g. assuming you just want the first element
Depending on
element.primitiveTypeyou will need to interpret the indices differently. See the documentation for SCNGeometryPrimitiveType.