I'm creating a game in Visual Scripting in Unity. I created an enum in a C# Script because I read that we can't create Enum in Visual Scripting (if someone knows how to do it, I would be very grateful). Here is how I created it:
public enum Speeds { Slow = 0, Normal = 1, Fast = 2, Faster = 3, Fastest = 4 };
public Speeds currentSpeed;
Is there an easy way to get the integer value off the enum in Visual Scripting so I can have an equivalent to (int)currentSpeed ?
I tried to make a Switch on Enum but the result is not good and it seems very complicated to redo a simple C# line.
It isn't question about unity like more on C# but here is your answer: Just do what you did to
currentSpeed. So....same if you have
currentSpeed: