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20
Devhide
2024-03-28T07:33:34.953000
44
Views
Unity sciprtableobject containing just a list of 2 element arrays
Published on
28 March 2024 at 07:33
#arrays
#list
#unity-game-engine
#scriptable-object
26
Views
C# programming for Unity: NullReferenceException: Object reference not set to an instance of an object
Published on
18 March 2024 at 01:51
#c#
#unity-game-engine
#game-development
#scriptable-object
52
Views
Unity Scriptable Object Assigned value not updated in runtime
Published on
13 March 2024 at 16:11
#unity-game-engine
#scriptable-object
39
Views
Scriptable object, same object with individual values
Published on
04 February 2024 at 18:12
#c#
#unity-game-engine
#scriptable-object
165
Views
How to show a read-only variable in the Inspector?
Published on
01 February 2024 at 10:52
#c#
#unity-game-engine
#scriptable-object
49
Views
Using ScriptableObject instead of Enums in Unity, overcomplicated for this use case?
Published on
30 December 2023 at 08:41
#unity-game-engine
#enums
#scriptable-object
72
Views
Scriptable Object Events Cannot Register Listeners (records type mismatch) in Unity
Published on
21 December 2023 at 21:37
#list
#unity-game-engine
#events
#null
#scriptable-object
66
Views
Editor script: refer to selected ScriptableObject
Published on
18 December 2023 at 11:29
#unity-game-engine
#scriptable-object
198
Views
How to Handle Scriptable Object Items that have to change Data at runtime?
Published on
23 November 2023 at 08:54
#c#
#unity-game-engine
#inventory-management
#scriptable-object
127
Views
DisplayName of a serialized property does not change (Scriptable Object - Editor Script)
Published on
03 November 2023 at 02:13
#unity-game-engine
#unity-editor
#scriptable-object
333
Views
Scriptable Object in Unity
Published on
01 September 2023 at 20:45
#c#
#unity-game-engine
#scriptable-object
174
Views
Set value when ScriptableObject is created
Published on
30 August 2023 at 19:42
#c#
#unity-game-engine
#scriptable-object
463
Views
How to reference static functions in Unity inspector
Published on
22 June 2023 at 05:58
#c#
#unity-game-engine
#static-methods
#scriptable-object
76
Views
Unexpected increase in List.Count after adding elements to the list
Published on
07 June 2023 at 21:28
#c#
#unity-game-engine
#scriptable-object
79
Views
Can't Find Children After Drag and Drop to New Parent in Unity
Published on
29 May 2023 at 09:29
#unity-game-engine
#events
#parent-child
#game-development
#scriptable-object
492
Views
Why does my Scriptable Object lose all its data after the second assembly reload?
Published on
27 May 2023 at 16:52
#c#
#unity-game-engine
#serialization
#garbage-collection
#scriptable-object
116
Views
ObjectReferenceValue not updating in CustomPropertyDrawer
Published on
23 May 2023 at 09:09
#oop
#pass-by-reference
#unity-editor
#scriptable-object
60
Views
How can I Unit Test PlayMode behaviours with a Scriptable Object Channel based setup for my Unity game?
Published on
01 May 2023 at 15:56
#unit-testing
#unity-game-engine
#channel
#scriptable-object
337
Views
Serializing struct list that includes Scriptable Objects using JsonUtility
Published on
27 April 2023 at 00:03
#c#
#json
#serialization
#deserialization
#scriptable-object
151
Views
Using Scriptable Objects as Polymorphic Serialization
Published on
05 April 2023 at 13:40
#unity-game-engine
#scriptable-object
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