how can I make a process create Actor with ActorOf and allows actor to ping the parent process. My purpose is to allow an actor to send a signal to its parent process (ActorSystem main thread) to call system.terminate. But no clue how to do this. Here is snipit, but instead, I don't want to call terminate from the main, but rather get a signal from actor to call terminate. Is this doable?
object MyTest {
def main(args: Array[String]): Unit = {
println("test test")
Thread.sleep(10000)
val system = ActorSystem("HelloSystem")
system.actorOf(TestActor.props("testactor"), name = "testactor")
system.terminate()
}
}
object TestActor {
def props(conf: String): Props = Props(new TestActor(conf))
case class AnswerMe(txt: String)
}
class TestActor(conf: String) extends Actor {
import TestActor._
override def receive: PartialFunction[Any, Unit] = {
case AnswerMe(txt) => {
println(s"$txt")
?? ! "answer"
}
}
}
I just figure out myself. I will simply pass the ActorSystem to the actor, then in the actor, it will call system.terminate. then it will exit the parent.