I'm using a container for elements which I'd like for it to be blurred. In order to add rounded corners I modified the layer while for the shadow I created a second view named containerShadow and placed it below it.
It works, but not flawlessly. The shadow darkens the effect of the blur. Is there a way to perfect it?
.h
@property (strong) UIVisualEffectView *containerView;
@property (strong) UIView *containerShadowView;
.m
- (instancetype)init {
if (self = [super init]) {
self.containerShadowView = [[UIView alloc] init];
self.containerShadowView.layer.masksToBounds = NO;
self.containerShadowView.layer.shadowRadius = 80.0;
self.containerShadowView.layer.shadowColor = [[UIColor blackColor] CGColor];
self.containerShadowView.layer.shadowOffset = CGSizeZero;
self.containerShadowView.layer.shadowOpacity = 0.25;
[self addSubview:self.containerShadowView];
self.containerView = [[UIVisualEffectView alloc] initWithEffect:[UIBlurEffect effectWithStyle:UIBlurEffectStyleExtraLight]];
self.containerView.clipsToBounds = YES;
self.containerView.layer.cornerRadius = 20.0;
[self addSubview:self.containerView];
}
return self;
}
- (void)setFrame:(CGRect)frame {
[super setFrame:frame];
// Random container frame for testing...
self.containerView.frame =
CGRectMake(20.0,
200.0,
380,
480);
self.containerShadowView.frame = self.containerView.frame;
self.containerShadowView.layer.shadowPath =
[[UIBezierPath bezierPathWithRoundedRect:self.containerShadowView.bounds cornerRadius:self.containerView.layer.cornerRadius] CGPath];
}

You can do this by masking your
containerShadowViewwith a "cutout" that matches thecontainerVieweffect view.So, this is how it looks - I centered the
380x480view, and used0.9for the.shadowOpacityto emphasize the differences.Your original on the left, masked version on the right:
Kinda difficult to tell what's really going on, since that could be an opaque layer, we'll add a label behind it:
and, to clarify what we're doing, let's look at it with the
containerVieweffect view hidden:Here's the source code I used for that - each tap anywhere will cycle through the 8 different layouts: