I want to apply a LUT-filter on a image, and I have LUT image size are
and the size is 256x16. It will working fine for LUT image size are 512x512. And I am using GPUImage Framework for applying filter. If you know how to apply LUT 256x16 image using GPUImage Framework or other way please help me.
let lutImage = UIImage.init(named: "lut2.png") ?? UIImage()
imgPreview.image = setFilter(lutImage, image: imgPreview.image!)
public extension PlatformImageType {
func filterWithOperation<T:ImageProcessingOperation>(_ operation:T) -> PlatformImageType? {
return filterWithPipeline{input, output in
input --> operation --> output
}
}
func filterWithPipeline(_ pipeline:(PictureInput, PictureOutput) -> ()) -> PlatformImageType? {
let picture = PictureInput(image:self)
var outputImage:PlatformImageType?
let pictureOutput = PictureOutput()
pictureOutput.onlyCaptureNextFrame = true
pictureOutput.imageAvailableCallback = {image in
outputImage = image
}
pipeline(picture, pictureOutput)
picture.processImage(synchronously:true)
return outputImage?.fixOrientation()
}
}