i need similar animation like How to animate widget along a curved bezier path from start point to end point? but with the possibility to be able to stop/resume(control) the animation. How can i do this? If i use AnimationController, i need to calc every point by myself. So i looking for somthing like that
controller = AnimationController(
duration: const Duration(seconds: 5),
vsync: this,
);
bezierTweenController = BezierTween(
begin: Offset.zero,
end: Offset.zero,
control: Offset.zero,
).animate(controller);