I would like to render a large rock/boulder in vapory and currently I have a sphere with a stone texture. This looks ok but not very rock-like. Is there a way to create a more irregular or jagged round shape with vapory? Also if anyone can point me to any decent documentation of for the library I would appreciate that too.
How to create an irregular round shape in vapory
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From what I have found, "Mesh approximator and surface displacement" might be a solution for you. Please check out http://www.infradead.org/~wmp/macro_meshrelief.html for more information. The sample images look quite promising.