I have some old code that was written before DirectX 11 was a thing, and now I would like to compile and run it on a new machine. However, this programm throws an error when launched with d3d11.dll (because system overrides older d3d10.dll), and full migration is not something I've got time for right now. I would like to know if it is possible to deliberately launch this project with an older DirectX library, possibly through the use of more arcane IDE options.

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