I am trying to run different iterations of a shader program based on system time. I am hoping to set up an if else code to run one iteration of the program during the day and another at night. At the moment, I can't find how to bring system time into the glsl file. Any thoughts? Thanks!
How to Run GLSL Program Based on System Time
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Two options:
#if defined(DAY)) instead of if/else, and modify the shader code dynamically before loading the program (add/remove#define daywith basic string manipulation).