I'm working with the cocos2d 3.x and Xcode 5.1.1.I'm having two images image1.png and image2.png.In my game i already change the default image (splash screen) to my image(image1.png).Here i need to display image1.png for 2 seconds and the image2.png to display for next 3 seconds as a splash screen of my game...Thanks in advance..
How to set two different splash screen in cocos2d v3.x in ios
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This is how i do this (to fade in and out a logo, after the default image has been served by iOS. I have a SplashLogo class (a scene). It is my startup scene, it puts up the logo, fades it out, then replaces itself as the running scene with my game controller.
and in AppDelegate :