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How to use shader for postprocessing?

101 Views Asked by AudioBubble At 29 March 2017 at 11:36 2025-12-05T08:21:45.789000

Assume that I render a frame to a texture (YUY2 format), how can I use shader for YUY2->RGB processing? The idea is to get RGB for the render target output, but the GPU should handle the conversion.

directx-10
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