I'm quite new to lua scripting.. now i'm trying to code in game boss
local function SlitherEvents(event, creature, attacker, damage)
if(creature:GetHealthPct() <= 60) then
creature:SendUnitYell("Will punish you all",0)
creature:RegisterEvent(AirBurst, 1000, 0) -- 1 seconds
return
end
end
this should make the boss talk when his health = 60% or less but it should run one time, when I run the code the boss keep saying and attacking all the time. How can I make it run once?
Use a boolean created outside the scope of the function callback:
EDIT
If you are actually using the Eluna Engine's
RegisterEventcall, then set the number of repeats to 1 and not 0. This will resolve the issue you had.