In VS2022,Is it possible for a project to change the Platform tools from the Intel c++ compiler to the v143 build tools with no modification or modification as less as possible, and build the project successfully?
In VS2019, I have tried to change the "Platform Toolset" setting directly, with no other changes to the project, but the compilation return with errors like : "byte" is ambiguous , element has valid value“MaxSpeedHighLevel” from Microsoft.CppCommon.targets。 So Will the VS2022 have the same question or it has new feather to void these question?