Is there a way to explicitly set an initial position for the object tracker, other than just placing the bounding box around the object? I have my objects already detected but want to use AOA to improve the tracking accuracy. It would be nice if I could just initialize the tracker with the object position I already have.
Is there a way to set an initial position for the tracked object?
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1
For C++ you can set the search area as a position/rotation like this:
for Unity/C# you can set the search area as a position/rotation like this: