Could anyone teach me how to make a jigsaw in unity with a mechanic like this https://m.youtube.com/watch?t=9&v=A957VVS299o&feature=youtu.be
I know how to drag and drop but with that weird grid mechanism, it realy takes a toll in my head
Could anyone teach me how to make a jigsaw in unity with a mechanic like this https://m.youtube.com/watch?t=9&v=A957VVS299o&feature=youtu.be
I know how to drag and drop but with that weird grid mechanism, it realy takes a toll in my head
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I worked on a similar type of mechanism for a group project, I did it this way, assuming the tetris blocks in the game are all cubes of size 1 unit. For different shapes, the conditions might be different
OnTriggerEnter2D, and set the position of the block to the position of the cursor as long as it keeps dragging it.