I'm trying to make an online game using ENet and Cocos2d.
I defined the include folder and the libs as well everything is good for the server side and it compiled and working 100%. But when I tried to do the same for client side it gave me this really strange error:
LNK1104: cannot open file 'enet.lib'
Things I have already tried:
checked if the lib and the include files really exist
deleted the libs and the include folder and tried again
restart VS2017 / Windows / Windows File explorer
Checked the
.libfile permission
etc...
Please Help me with this error its driving me crazy since yesterday..