I have tried to load a 3D model with its texture in metaio sdk. But now i have a new challenge:
Suppose that i have a 3D car model, i want to load it in Metaio sdk and change color of the car when user taps the screen.
How can do that?
In general, what is the relationship between a 3d model and its texture? Can we have a single 3d model and multiple textures for it, and bind them at runtime? How?
Thanks.
Metaio Change Geometry Texture
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yes you can have multiple texture by using
setTextureof theIGeometryobject.Depending on the type of the model you are using the texture can be stored in the model itself or in a file with the same name. When I tried multiple texture stored in a MDL file it didn't worked and I had to store them separately.
your code would be something like this:
to handle the touch if you don't already have you should register a gesture handler: