I've set up the Microblink card reader to read only one side, and not give the user the ability to edit the scan results:
func didTapScan() {
/** Create BlinkCard recognizer */
blinkCardRecognizer = MBCBlinkCardRecognizer()
blinkCardRecognizer?.extractCvv = false
blinkCardRecognizer?.extractIban = false
blinkCardRecognizer?.extractExpiryDate = false
/** Create BlinkCard settings */
let settings : MBCBlinkCardOverlaySettings = MBCBlinkCardOverlaySettings()
settings.enableEditScreen = false
/** Crate recognizer collection */
let recognizerList = [blinkCardRecognizer!]
let recognizerCollection : MBCRecognizerCollection = MBCRecognizerCollection(recognizers: recognizerList)
/** Create your overlay view controller */
let blinkCardOverlayViewController = MBCBlinkCardOverlayViewController(settings: settings, recognizerCollection: recognizerCollection, delegate: self)
/** Create recognizer view controller with wanted overlay view controller */
// NOTE that I put a bang on the end of this - not good
let recognizerRunneViewController : UIViewController = MBCViewControllerFactory.recognizerRunnerViewController(withOverlayViewController: blinkCardOverlayViewController)!
/** Present the recognizer runner view controller. You can use other presentation methods as well (instead of presentViewController) */
self.present(recognizerRunneViewController, animated: true, completion: nil)
}
After scanning, I check in the delegate callback for a valid state, and then I try to retrieve the values from the cardRecognizer, but I'm getting nothing but crashes:
func blinkCardOverlayViewControllerDidFinishScanning(_ blinkCardOverlayViewController: MBCBlinkCardOverlayViewController, state: MBCRecognizerResultState) {
// this is done on background thread
// check for valid state
if state == .valid {
CRASHES HERE
guard let result = blinkCardRecognizer?.combinedResult else {
return
}
// CRASHES HERE
print (result)
// first, pause scanning until we process all the results
blinkCardOverlayViewController.recognizerRunnerViewController?.pauseScanning()
DispatchQueue.main.async(execute: {() -> Void in
print(self.blinkCardRecognizer)
// self.dismiss(animated: true, completion: nil)
})
}
}
What am I missing here?
You've done everything correctly regarding the first block of code.
Regarding the second part (in the
blinkCardOverlayViewControllerDidFinishScanningmethod), the.combinedResultis the parent of theresultobject, so you can use theblinkCardRecognizer.resultinstead.Also, there seems to be an issue with the recognizer's description method (
blinkCardRecognizer.result), so you would need to specify which information you want to extract.An example code would be: