Minko bullet sleep mode and constrains

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Is there any way to enable an object sleep mode in minko with the bullet plugin? I'm building an static tower of cubes and I want to demolish it throwing balls. Until now I just have a tower that falls every time it's build.

Somebody knows if there is a way to use bullet's constrains with minko?

All the code have is in the following git repository: https://github.com/fedemarino31/leaptower.git

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Jean-Marc Le Roux On

AFAIK Bullet's constraints are not implemented. Feel free to provide a pull request.