I wrote a game using Qt GraphcisView Framework for Android.
Currently, I use:
Qt 5.7.1
Android SDK 28(Android 9.0)
Android NDK r14b
to build the final apk.
By using QGLWidget, I can see better performance(higher FPS) than using QOpenGLWidget, but sometimes get strange layer of random color pixels over my game scene.
I don't know how this happens, and I've tried many newer version of Qt and Android SDK/NDK, problem remains.

I'm not sure, but looks like you platform doesn't support OpenGL graphics, take a look on OpenGL ES.