I am using Qt Multimedia 5 to analyze audio (FFT, LUFS, and dBFS, etc.) from audio input device. To get audio data, there are two main options, QAudioRecorder and QAudioInput. They can all read audio data with PCM (QAudioInput use QBuffer and QAudioRecorder use QAudioBuffer) and set format (e.g., sample rate), what should I use? I want to know the difference between QAudioRecorder and QAudioInput.
Qt: QAudioInput vs QAudioRecorder
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QAudioBufferis very convenient, and you'd use theQAudioProbeclass to get notified whenever a new buffer is available - in Qt 5.QAudioProbeis not supported on Mac OS unfortunately.QAudioProbedoesn't exist in Qt 6, and wasn't fully supported in Qt 5 either.The only way to access "live" raw audio data in both Qt 5 and Qt 6 with minimal latency is by making your own
QIODeviceand being fed data fromQAudioSourcein push mode - see the Audio Source example, specifically theAudioInfoclass.The process is as follows:
QAudioSource::start(QIODevice*). The audio source will be writing raw data to the device you provided.QAudioBufferinstance and send it out in a signal.Something like the following would work: