I use to disable guardian in my phisical vr escape room to let the players moove without limits.
From 1 week i think, with guardian disabled in developer hub and in the quest, i see the players drifting, all the objects moove a little bit, loosing initial position.
i tryed disabling it with meta developer hub and sidequest too
How can i solve this? this problem is detrying the user experience i don't know what to try anymore
until a week ago there was no such problem...