Set location of TypeBuilder.CreateType()?

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Im creating c# class during runtime in .NET 4.7.2 by using the TypeBuilder. The problem is that the DLL for the type is stored in the root folder of current application. The problem is that often the user have no write access to the local root folder.

So how do I set the location where the assemblies should be saved and loaded? And what user folder would be fitting for this?

Current code :

private static Type CreateRaportType(List<PropertieInformation> propertieList, string className)
        {
            AssemblyName assemblyName;
            AssemblyBuilder assemblyBuilder;
            ModuleBuilder module;
            TypeBuilder typeBuilder;
            FieldBuilder field;
            PropertyBuilder property;
            MethodAttributes GetSetAttr;
            MethodBuilder currGetPropMthdBldr;
            MethodBuilder currSetPropMthdBldr;
            ILGenerator currGetIL;
            ILGenerator currSetIL;

            Type caType;
            CustomAttributeBuilder caBuilder;

            List<Object> objList = new List<object>();

            assemblyName = new AssemblyName();
            assemblyName.Name = "ReportAssembly";

            assemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run);
            module = assemblyBuilder.DefineDynamicModule("ReportModule");

            typeBuilder = module.DefineType(className, TypeAttributes.Public | TypeAttributes.Class, typeof(GeneratedClassBase));

            foreach (PropertieInformation propertieInfo in propertieList)
            {
                field = typeBuilder.DefineField("_" + propertieInfo.PropertieName, propertieInfo.PropertieType, FieldAttributes.Private);

                property = typeBuilder.DefineProperty(propertieInfo.PropertieName, PropertyAttributes.None, propertieInfo.PropertieType, new Type[] { propertieInfo.PropertieType });
                GetSetAttr = MethodAttributes.Public | MethodAttributes.HideBySig;

                currGetPropMthdBldr = typeBuilder.DefineMethod("get_value", GetSetAttr, propertieInfo.PropertieType, Type.EmptyTypes);

                currGetIL = currGetPropMthdBldr.GetILGenerator();
                currGetIL.Emit(OpCodes.Ldarg_0);
                currGetIL.Emit(OpCodes.Ldfld, field);
                currGetIL.Emit(OpCodes.Ret);

                currSetPropMthdBldr = typeBuilder.DefineMethod("set_value", GetSetAttr, null, new Type[] { propertieInfo.PropertieType });

                currSetIL = currSetPropMthdBldr.GetILGenerator();
                currSetIL.Emit(OpCodes.Ldarg_0);
                currSetIL.Emit(OpCodes.Ldarg_1);
                currSetIL.Emit(OpCodes.Stfld, field);
                currSetIL.Emit(OpCodes.Ret);

                // Last, we must map the two methods created above to our PropertyBuilder to
                // their corresponding behaviors, "get" and "set" respectively. 
                property.SetGetMethod(currGetPropMthdBldr);
                property.SetSetMethod(currSetPropMthdBldr);

                caType = typeof(Reportable);
                objList.Clear();
                objList.Add(propertieInfo.MemberToDataBind);
                objList.Add(propertieInfo.ControlToUse);
                objList.Add(propertieInfo.PropertieName);

                if (propertieInfo.ControlToUse == ControlToUse.SystemItemTable)
                {
                    objList.Add(propertieInfo.PropertieInnerCollectionType);
                    objList.Add(propertieInfo.PropertieInnerCollectionName);
                    objList.Add(propertieInfo.DisplayName);
                    objList.Add(-1);
                    objList.Add(FieldListIcon.UnUsedItem);
                    objList.Add(propertieInfo.SystemItemKey);
                    objList.Add(null);
                }
                else if (propertieInfo.ControlToUse == ControlToUse.AttributeTable)
                {
                    objList.Add(null);
                    objList.Add(null);
                    objList.Add(null);
                    objList.Add(propertieInfo.MultiAttributeId);
                    objList.Add(FieldListIcon.UnUsedItem);
                    objList.Add(null);
                    objList.Add(null);
                }
                else if (propertieInfo.ControlToUse == ControlToUse.GUIGroupTable)
                {
                    objList.Add(propertieInfo.PropertieInnerCollectionType);
                    objList.Add(propertieInfo.PropertieInnerCollectionName);
                    objList.Add(propertieInfo.DisplayName);
                    objList.Add(-1);
                    objList.Add(FieldListIcon.UnUsedItem);
                    objList.Add(null);
                    objList.Add(propertieInfo.GuiGroupKey);
                }
                else
                {
                    objList.Add(null);
                    objList.Add(null);
                    objList.Add(null);
                    objList.Add(-1);
                    objList.Add(FieldListIcon.UnUsedItem);
                    objList.Add(null);
                    objList.Add(null);
                }

                var conInfo = caType.GetConstructor(Type.EmptyTypes);
                var conArgs = new object[] { };
                var caTypeFields = caType.GetFields();

                caBuilder = new CustomAttributeBuilder(conInfo, conArgs, caTypeFields, objList.ToArray());

                property.SetCustomAttribute(caBuilder);

                caType = typeof(DisplayNameAttribute);

                if (propertieInfo.IsList)
                    caBuilder = new CustomAttributeBuilder(caType.GetConstructor(new Type[] { typeof(string) }), new string[] { propertieInfo.DisplayName });
                else
                    caBuilder = new CustomAttributeBuilder(caType.GetConstructor(new Type[] { typeof(string) }), new string[] { propertieInfo.DisplayName });

                property.SetCustomAttribute(caBuilder);
            }
            return typeBuilder.CreateType();
        }
1

There are 1 best solutions below

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SergeyIL On BEST ANSWER

For saving dynamic assembly to custom folder your can use overloaded DefineDynamicAssembly method of AppDomain

AppDomain currDom = AppDomain.CurrentDomain;
AssemblyName aName = new AssemblyName();
aName.Name = "YouAssemblyName";
string  moduleName = aName.Name + ".dll";
AssemblyBuilder ab = currDom.DefineDynamicAssembly(aName, AssemblyBuilderAccess.Save, @"FOLDER\TO\YOUR\ASSEMBLY");
ModuleBuilder mb = ab.DefineDynamicModule(aName.Name, moduleName);
TypeBuilder tb = mb.DefineType("Example");
tb.CreateType();
// type definition here
ab.Save(moduleName);

For automatic assembly loading from custom place your can use TypeResolve event of AppDomain

AppDomain.CurrentDomain.TypeResolve += CurrentDomain_TypeResolve;

Assembly CurrentDomain_TypeResolve(object sender, ResolveEventArgs args) 
{
        return Assembly.LoadFrom(/*path to your saved assembly*/); 
}

Good folder for this purpose is: driveletter:\Users\\AppData\Local\YourFolder. Use GetFolderPath method to get its path:

Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData); 

p.s. I slightly tweaked example from this doc: https://learn.microsoft.com/en-us/dotnet/api/system.appdomain.typeresolve?view=netframework-4.8

UPDATED:

Initial question was about how to save/load dynamic assembly to/from custom location. But if it is necessary to define dynamic module and types in memory in one AppDomain and you don't need to save dynamic assembly, then it is enough to call AssemblyBuilder.DefineDynamicAssembly with AssemblyBuilderAccess.Run and then define transient dynamic module using AssemblyBuilder.DefineDynamicModule(string) method. Finally you should call AssemblyBuilder.GetType(string, bool) to get your type.

The code will be like this

AppDomain currDom = AppDomain.CurrentDomain;
AssemblyName aName = new AssemblyName();
aName.Name = "YourAssemblyName";
AssemblyBuilder assemblyBuilder = currDom.DefineDynamicAssembly(aName, AssemblyBuilderAccess.Run); // We need Run access, don't need Save access
ModuleBuilder mb = assemblyBuilder.DefineDynamicModule(aName.Name); // Here we define transient dynamic module in assembly

TypeBuilder tb = mb.DefineType("YourTypeName");
tb.CreateType();       

// Define your type definition here
// ...

Type t = assemblyBuilder.GetType("YourTypeName", true); // Load created type using our AssemblyBuilder instance
Console.WriteLine("Loaded type \"{0}\".", t);
Object o = Activator.CreateInstance(t); // Create object of loaded type
Console.WriteLine("Created object \"{0}\".", o.ToString());